Nazara Buys UK’s Fusebox Games for ₹234 Cr to Expand Global Gaming Footprint

Nazara Technologies acquires UK-based Fusebox Games for ₹234 crore to expand globally.
Prosenjit Barman
3 Min Read

Nazara Technologies has acquired UK-based Fusebox Games in an all-cash deal valued at ₹234 crore ($27.2 million), marking a strategic move to strengthen its presence in global gaming markets.

The acquisition gives Nazara access to a proven interactive fiction portfolio, including games based on the popular reality TV franchise Love Island.

A Strategic IP Play

Fusebox Games is known for its interactive storytelling titles, where player choices influence narrative outcomes. The studio has built a strong user base in the US and Europe—markets where the genre sees high engagement and monetisation.

By bringing Fusebox into its portfolio, Nazara gains not just a development studio, but established intellectual property (IP) with global appeal.

Financial and Portfolio Fit

Fusebox reported revenues of approximately ₹87.5 crore in CY23, with an EBITDA of ₹11.7 crore, making it a profitable addition to Nazara’s expanding portfolio.

The deal aligns with Nazara’s broader “buy and build” strategy focused on acquiring scalable and profitable gaming businesses. The company already operates across segments including esports (NODWIN Gaming), digital media (Sportskeeda), and kids’ gaming (Kiddopia).

Why Interactive Fiction Matters

Interactive fiction—games driven by narrative choices—has emerged as a high-retention, high-monetisation category, particularly in Western markets. These games often generate recurring revenue through in-app purchases and episodic content.

The acquisition also strengthens Nazara’s revenue mix with earnings in foreign currencies such as GBP and USD, providing diversification beyond the domestic market.

Leadership View

Nazara’s Founder and CEO Nitish Mittersain highlighted the long-term vision behind the deal, stating that the company sees significant opportunity in building a global, IP-led gaming business at scale.

Why It Matters

The move reflects a broader shift in the Indian gaming ecosystem—from outsourcing and services to ownership of global intellectual property. By acquiring international studios, companies like Nazara are positioning themselves as global gaming players rather than regional operators.

ApnaStory Inside

Nazara’s acquisition signals a clear shift in strategy—from building domestically to owning globally relevant IP. Interactive fiction offers strong monetisation and retention, making it a strategic category. More importantly, this deal shows Indian gaming companies are now competing for global assets, not just users—marking a maturation of the ecosystem.

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